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The battles are directed overhead in the 3rd person with you capturing certain strategic points on the map to increase 'purchasing' power which you use to built your units and acquire abilities. The game has a campaign which brings you through the Normandy Invasion by playing 15 scenarios in a fixed order or you can play one of the 15 skirmishes that mirror those scenarios. This is an interesting strategy game in which you play on a scaled WWII battlemap directing the actions of 'your company of heroes' against the Germans (or you can reverse your roles and play as the Germans). Come to think of it maybe this does reflect reality in WWII. If one is very agressive about monopolizing resources you will just smother your opponent with assets despite the fact that your war fighting strategy may be less than stellar.
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Exact planning and timing of resouces management trumped strategy in most skirmishes. While intuitive, I felt that resource management played too great a role in sucess. Approximately another 12-15 hours worth of game time. The game also includes a good number of skirmishes. There were no difficulties with switching to other applications and no video issues. The game does not sit and build memory when in pause (even for hours). The video and memory management in this game are the best I have seen. I would like to see it's size reduced giving more screen real estate.
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The control panel was unusually large and provided only minimal functionality. Artificial intelligence of opposing players and allies is dynamic resulting in greater or lesser challenges and varing strategies being applied by allies/opponents. It took me approximately 12 hours of play time to run through the game the first time.
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